The Chronicles of Wetherid

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The Chronicles of Wetherid

English English English
Deutsch Deutsch Deutsch

Elf-Druids of the Dark Forest

As guardians of the Life Tree of the Dark Forest, they possess great wisdom and magical abilities. They have a deep understanding of nature and a special connection to it, which allows them to transform into bears, owls, or lynxes.

The Thieves' Guild from Astinhod

The Thieves' Guild controls the underworld of Astinhod with keen tactics and dangerous persuasiveness. They are ruthless, power-driven, and pursue their goals with cunning and threats. For gold or other riches, they kill for their clients.

The Mages of the Island of Horunguth

The mages of Horunguth, once allies of the elves from the Glorious Valley, have previously defeated the race of the Entorbis, orcs, shadow elves, gray dwarves, and other shadow beings. They reside in a watchtower on their island, guarding over Wetherid's fate.

The Kajirs from the Desert DeShadin

The converters named by Sheikh Nam Al Kabun, the Kajirs, do not shy away from any atrocity. They roam the Desert DeShadin, converting free nomads with force, torture, or the threat of death.

Orcs from Raga Gur

The orcs from Raga Gur are fearsome and warlike, with greenish skin, massive bodies, and sharp teeth. They live for battle, worship war gods, and forge powerful weapons. They are allies of Erwigth from Entrobis, the Shadow Lord of Fallgar.

Snow Goblins from the Ice Mountains

Small, cunning creatures with dense fur adapted to icy temperatures. They move swiftly and silently through the snow. Their eyes glint with greed and cunning in the dark, and their sharp claws and teeth make them dangerous opponents in close combat.

A Living Tree of the Elves from the Glorious Valley

The Gates of Ib´Agier

A Palace in the Desert DeShadin

The Ruins of Tawinn

The Village of Abketh in Tawinn

Abketh, a picturesque village in "The Chronicles of Wetherid - The Legacy of the Elves," is the origin of an epic journey filled with magic, conflicts, and adventures, faced with thieves' guilds, orcs, goblins, and the Shadow Lord Erwight from Entrobis.

The Fishing Village by the Southern Sea

The southern fishing village, marked by salty sea air and rough waves, is the cradle of Aarl, the masterful throwing knife artist and alleged former member of the Thieves Guild, friend of Vrenli, Werlis, and Gorathadin.

The Dragon Templars

The Dragon Templars, once feared and avoided, worshiped the ancient power of a dragon that rested beneath their temple catacombs and used secret knowledge for healing and magic, rarely visiting the city of Astinhod.

Elf Dwellings in the Dark Forest

Elves of the Dark Forest live in simple tree houses, deeply connected with the forest and its heart, the Life Tree. Their skills include camouflage, sharp vision, acute hearing, and a sixth sense for danger.

Haldakies

Haldakies, majestic flying creatures, serve the mages of Horunguth and enable travel over great distances. Their powerful wingbeats carry riders safely across seas, symbolizing freedom and adventure in the world of Wetherid.

A Druid in Bear Form

A bear, embodying druidic transformation power, rises mightily and intimidatingly in the Dark Forest, its shaggy fur and strong muscles evidence of its wild strength and the primal fear it spreads.

King Granhold of Astinhod

King Ewendarix Hammerbein

Omnigo the Dragon

Elves from the Glorious Valley

Wetherid Elvish